It`s been a long time. I was working on the visual essay so not much to report.
The interim 2 is two weeks ahead. So I made a to do list to clean my head.
- Guildhall background enhancements
- London City zoom out key frame
- Other background enhancements
- Character animation enhancements
- New scene: woman`s heand go up and see changes
- New scene: people walking
- New scene: overtime+robbery+slum rainy and windy
- Sound acting
- Inbetweens
- Coloring
I got the background finished. I asked my friend from Game Arts to help me do the shading reference. and from that I produces some quite interesing backgrounds.





Work flow from the last report.
And about the zoom scene. I went there and found out that belfast was in a bad position geographically. It`s hard to put it in the scene.










As you can see there is few photos that can actually be used as reference for the zoom scene but I still got something out:

Will make it better.
On the new animation part. I showed my animatics to my mentors and they gave me some nice feedbacks.
To make the whole video more fluent and connected. I need to bring back the female character at the end and let her know that things can be changed. That`s the second background palette for. A wamer guildhall to hint audiences that something is better.
Well that`s the effect I wish to add. And I did this as part of the “bring back” plan.

She is urprised that the environment has changed, and smiles later and run towards the future. I am thinking to let her run slower and with more weight. So that it could be more natural.
That`s it for now. Hope I can do more work in the next two weeks.